Super Mario Bros Wonder is a 2D side-scrolling game that features new Wonder Flowers that can transform Mario and friends into powerful new forms, such as a giant Spike-Ball or a drilling Mole. Players must use these new abilities to navigate the colorful Flower Kingdom and defeat Bowser, who has transformed into a flying castle and is causing chaos across the land.
Creating Manual 15W TDP
Open up Armoury Crate, click Settings and then click Operating Mode.
Click Manual and then select a manual mode in the drop down menu to edit. Change all three settings under CPU to this.
Next you want to adjust the fan curves for Fan 1 and 2 to look like mine or to your preference.
You can save your settings by clicking the check mark and rename your settings by clicking the 3 dots next to the checkmark.
Applying 15w mode to the Game
Go to Game Library in Armoury Crate, highlight the game you want to edit and press X on your controller. Click Configuration, then click Operating Mode DC and select the custom operating mode you just created.
The custom mode will be automatically applied the next time you launch the game.
This game relies on your shader cache, the more you play the less stuttering and frame rate drops you will have. Once the shaders are loaded for levels you played, you will get close to a locked 60 FPS. I averaged 30-60 when navigating outside of the levels. I played with the latest version of Yuzu installed with EmuDeck at a locked 15W for extra battery.
You can learn how to install all the Emulators on your ROG Ally with EmuDeck here.
Super Mario Bros Wonder
Super Mario Bros Wonder looks and runs great on the ROG Ally once you have the shaders built up.