Immortals of Aveum ROG Ally Game Settings

Immortals of Aveum ROG Ally Game Settings

Immortals of Aveum is a first-person magic shooter set in a fantasy world on the brink of destruction. You play as Jak, a young battlemage who must master three colors of magic to stop the Everwar and save the realms.

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Immortals of Aveum Game Settings

Immortals of Aveum is one of the first games to get FSR 3, AMD’s new upscaling technology. The game is very GPU intensive and badly optimized so most of the graphic settings will need to be set to low to play this on the Ally but at least it’s playable now. I averaged around 40-60 fps on battery with a higher average fps plugged in.

Graphic Settings

Immortals of Aveum
Turbo (25W)

1080p

8GB VRAM
Resolution
1920x1080
Dispaly Mode
Fullscreen
VSync
On
FSR 3
Performance
FSR 3 Frame Generation
On
Texture Quality
High
Visual Effects Quality
Low
Shadow Quality
Low
Post Processing Quality
Low
Volumetric Fog Resolution
Low
Global Illumination Quality
Low
Reflection Quality
Low
Anisotropic Filtering
4x
Ambient Occlusion Quality
Low
Atmosphere Quality
Low
Cinematics Depth Of Field
Low
Foliage Quality
Low
Light Shafts
On
Local Exposure
Off
Mesh Quality
Low
Cinematic Motion Blur
Low
Particle Quality
Low
Shadow Mesh Quality
Low
Shadow Resolution Quality
Low
Subsurface Scattering Quality
Low
Mesh Pool Size
Low
Shadow Rendering Size
Low
Render Target Pool Size
0
Immortals of Aveum ROG Ally Game Settings
Immortals of Aveum
Immortals of Aveum is now playable on the ROG Ally thanks to FSR 3.
Performance
4
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